A random thought:
Has anyone else ever noticed that while the pluckable vegetables in Super Mario Bros. 2 vary from level to level, tomatoes only appear in the game’s final level? In the big bad’s room? With Wart and the so-called Bad Dream Machine?
Am I the only one who’s ever noticed this?
Why would Nintendo bother to design a tomato and use it only in one room in the entire game?
And better yet: Why would Wart leave a machine in his hideout that produces the one thing that kills him?
And why is the one thing that kills him fresh produce?
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