The scans:
Who is it, I have to wonder, that gets to decide which ones get to become series staples and which ones fall by the side? Who decided that the Porcu-Puffer or the Dino-Torch were so inherently flawed that they didn’t need to appear in any subsequent Mario games? What made them so inferior to the rest of the minions pictured in the second scan? And who thought it necessary to bring Pokey back from the obscurity of Super Mario Bros. 2, resulting in the segmented, ambulatory cactus’s appearance in nearly every subsequent Mario game? (Damn activists and their pro-cactus agenda.)
Maybe more importantly, I note two facts in the infobox on the right side of the first scan: in order, “[Super Mario World] is known as Super Mario Bros. 4 in Japan” and “Super Mario World’s direct sequel was Super Mario’s Wacky Worlds and was supposed to be released on the CD-i.” I’ve read about Wacky Worlds a bit online and recognize that it is the Mario game that never came to be. And I realize that Super Mario World was released in Japan with the subtitle “Super Mario Bros. 4.”
See? And it makes sense, especially given that an earlier incarnation of Super Mario World featured Mario sporting the raccoon tail that allowed him to fly in Super Mario Bros. 3. (Like in real life!) But if this Super Nintendo launch title is Super Mario Bros. 4, then what is Super Mario Bros. 5, especially if the horrifically titled Wacky Worlds — that is, the “direct sequel” to the subject at hand — never came to be?
In 1995, Nintendo released a sequel to Super Mario World: Super Mario World 2: Yoshi’s Island, which starred Mario in infantile form, clinging tenaciously onto Yoshi and screaming like a banshee when the two were separated.
It would seem logical that an actually published sequel to Super Mario World would get to take the title of Super Mario Bros. 5, but I’m not sure that this game actually should. Essentially, this game departed enough from the standard Mario hop-and-bop gameplay that it birthed Nintendo’s Yoshi games as a series in their own right, what with their egg-tossing and constant eating. (They’re like a primer for bad motherhood.)
So if it’s not Yoshi’s Island, maybe it’s Super Mario 64 — the first 3-D Mario game and the second title to continue the trend of one-title-per-system that began with Super Mario World. (If the Wii gets a follow-up to Super Mario Galaxy before a new age of Nintendo systems dons on it, it would be the first in years to break this trend.) Of course, you could also say that Super Mario 64 was the start of the al the games where Mario could run around in any one of 360 degrees from where he’s standing — yes, that is different than up, down, backward and forward — like in Super Mario Sunshine and Super Mario Galaxy. So, essentially, this one may not be the true sequel either, if you look at it instead as the first in a new series.
Really, if any game deserves to inherit the subtitle Super Mario Bros. 5, it would be a game that most people probably didn’t play and which has never been ported to any latter-day Nintendo system: Super Mario Land 2: Six Golden Coins. It was the game that introduced that Freudian nightmare Wario as well as the second Mario outing for the Game Boy. The game did its best to re-create the basic Super Mario World graphics and atmosphere and gameplay with the magic of creamed spinach color. But even if it was the title that deserved to be the true follow-up to Super Mario World, it should get nixed for the same reason that the previous two games should: It spun off into a radically non-Mario direction. Its sequel, Super Mario Land 3 starred not Mario but Wario, who later went on to bop-and-hop through five more games, each with a more Wario-specific style of gameplay. Beyond that, Six Golden Coins is already a sequel to another game: the Super Mario Land, which owes more to the original Super Mario Bros. than anything else.
The conclusion: None. There is no Super Mario Bros. 5, and, thus, it’s stupid to imagine what could deserve that honor.
Realization: Anything that had a chance at having the honor immediately lost it by spinning off into its own thing. Boo.
Additional realization: I think I hate Pokey.
Third realization: What the hell ever happened to the Koopa Kids, foremost among them Morton Koopa Jr. — the only video game character to be named after trash TV titan Morton Downey Jr.?
Other noteworthy Super Mario-related posts:
- The strange origin of Mario characters’ names
- Obscurio: The most famously un-famous Mario characters
- Super Mario, King of Japan
- The surprising intersection of Super Mario Land 2 and indie pop
- Questions reasonable people should have upon playing Super Mario Bros. for the first time
- The best song from Super Mario RPG and its TV soundalike
- Mario’s lack of balls
- Nature re-creates Super Mario Bros. 3... completely by accident
- Toad had a bad dream
- Who Put the “P” in the P-Wing?
- How the worlds in Super Mario Land got their names




