You doesn’t have to try too hard to prove that what early video games put in their instruction manuals didn’t always match up to what appeared on screen. Nonetheless, I was surprised at how very off-model Nintendo’s take on Medusa was when her appearance in Kid Icarus’s instruction manual is compared against what she looked like in the game.
As the concept art puts it:
And her two in-game sprites, neither of them approximate what the instruction manual promised:
The glaring, wall-sized face of death is how she first meeting the player. The swooning, toga-clad woman appears when Missus Big Face crumbles away. Maybe the instruction manual blended the two into one? Wall face or not, this two- or three- or ugly-faced woman is the first-ever female big bad in a Nintendo game, unless I’m mistaken.
There’s no big conclusion here — just a little thought that I had the time to post.
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