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Thursday, July 6, 2017

Singing Mountain

It’s not that I’m neglecting this blog; it’s that I’m more often engaged in creative ways that are not writing, and I’m simply using the shell of this blog as a platform to promote these other things.

I started Singing Mountain, a podcast about video game music a few weeks ago. It’s an experiment, and I’m not sure exactly what form it will take. It may change episode to episode, based on my whims and availability, but I can tell you at least that it will always be about why the background music from whatever game you barely remember is actually more important than you might have realized.

I posted the fourth episode of Singing Mountain yesterday. It’s actually a remake, of sorts, of a post that went up here back in 2012. Once I started this thing, I realized that a podcast actually was the better medium through which to tell the story, just because you can exert a little more control over your audience than you can with just text. Topics discussed in this fourth episode include Earthbound, the closet where my mom would hide Christmas presents, The Cars, Salvador Dali’s “The Persistence of Memory,” the actual persistence of memory, the litigiousness of Beatles and, finally, Janet Jackson. It will likely prove to be the exception more than the rule, as far as future episodes go, as this one is also about me. I was interested if I could use this sort of podcast as a means to make creative nonfiction, I guess, and I’m eager to hear what you think of the result.



If you’re interested, you can subscribe to Singing Mountain both on SoundCloud and on iTunes. And if you’re curious, you can also listen to my previous three episodes, which cover Super Mario RPG, the Mega Man series and the work of German composer Chris Huelsbeck.

In case you’re wondering, the logo art uses a slightly re-colored version of the Dragon’s Hole dungeon background art from Seiken Densetsu 3. And please — if you’re so inclined, write me a review on iTunes. As a podcast person, I’m required to ask you that.

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