One of the most insignificant video game characters ever has recently returned to my life: Undo Dog. He’s technically a Mario character, though only in the loosest sense of the expanded Marioverse. He first appeared in 1992’s Mario Paint, a sort of Nintendo approximate of Photoshop that came packed with the Super NES Mouse and allowed players to draw and paint images and create crude animations that couldn’t be uploaded or transferred off the game pack in any way. Mario-branded but not really all that Mario-specific, the game came out when I was only ten, and I loved it. And one of the things I loved most about it was Undo Dog, the game’s equivalent of CTRL+Z.
Clicking him undoes whatever disastrous aesthetic decision you made, and he makes a crude bark noise when you click. If you let the mouse sit idle, he also dances about in the tool tray in the bottom of the screen, and if you opted to create your sixteen-bit masterpiece without background music, he’d occasionally sneeze. (He was allergic to silence, we gathered.)
Here, watch and listen.
I felt catered to — and that rarely happened when I was younger.