As the concept art puts it:

And her two in-game sprites, neither of them approximate what the instruction manual promised:


The glaring, wall-sized face of death is how she first meeting the player. The swooning, toga-clad woman appears when Missus Big Face crumbles away. Maybe the instruction manual blended the two into one? Wall face or not, this two- or three- or ugly-faced woman is the first-ever female big bad in a Nintendo game, unless I’m mistaken.
There’s no big conclusion here — just a little thought that I had the time to post.
I think at this point she has full power and has assumed a larger more terrifying form. At the start she is stripped of her position and banished so it can be assumed she has a lot less power then when she's ruling Angel Land.
ReplyDeleteI'd think that honor would go to Mother Brain. Metroid was released in August 1986 in Japan; Kid Icarus didn't come out there until December 1986.
ReplyDeleteDinosaur: Valid point.
ReplyDeleteMirabai Knight: Also a valid point. You're right. I should correct this, and there may even be another post in this, considering the spiritual, technological connection shared by Metroid and Kid Icarus.